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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

The circle is now complete, PS Vita meet PS4

I'm not the earliest of adopters of regular consoles. I only got an XBox 360 when the Jasper non-RROD model came out. My PS3 was one of the cheap skinny models with dust-trap styling, and now I have a PlayStation 4 slim model to stretch my gaming life out a few more years. 

Mainly it'll take over alongside my Switch as the release list for Vita games dries up. Thanks to PS+ and Cross Play, I already have a long list of titles to enjoy. I can enjoy all the visual effects as they were designed, and not have to squint at tiny text on the Vita screens. But I guess most of you know this already with your own PS4 experiences. 

And, of course, I can go PS4-ing on the go. Early signs of strong Remote Play are good, with a blast of Resogun working fine around the home. Based on others' experience, pretty sure I know what to do if problems do start. And, I look to forward to trying long-distance play.  

In case you were worried, this won't mean the end of PS Vita Roundup, which easily has a good year of official life left in it before we hit the crazy world of hyper-indie and legacy backlogs. And my PS3 is far from done, I have quite a few games still to finish and a modest backlog on that too. 


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Currently playing on my Vita/PS3/PS4/PS5


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