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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

EastAsiaSoft fires a Fast Striker our way

Bullet Hell definitely looks like the appropriate description for Fast Striker, a  classic shmup from Germany's NG Dev Team. Originally released as a modern Neo Geo and Dreamcast title, it packs in massive ships, a driving soundtrack and tight, tactical space battles.


The game is out in mid-October and will get a physical release, limited to just 2,200 copies on Vita. Some Vita physicals are digging near the bottom of the barrel, but this looks like a great title to own.

Features include:
  • 6 Stages, including huge boss battles
  • 4 Game modes: Novice, Original, Maniac & Omake
  • Elaborate scoring system
  • Adjustable screen & control settings
  • Constant 60 fps

Currently playing on my Vita/PS3/PS4/PS5


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