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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

EastAsiaSoft fires a Fast Striker our way

Bullet Hell definitely looks like the appropriate description for Fast Striker, a  classic shmup from Germany's NG Dev Team. Originally released as a modern Neo Geo and Dreamcast title, it packs in massive ships, a driving soundtrack and tight, tactical space battles.


The game is out in mid-October and will get a physical release, limited to just 2,200 copies on Vita. Some Vita physicals are digging near the bottom of the barrel, but this looks like a great title to own.

Features include:
  • 6 Stages, including huge boss battles
  • 4 Game modes: Novice, Original, Maniac & Omake
  • Elaborate scoring system
  • Adjustable screen & control settings
  • Constant 60 fps

Currently playing on my Vita/PS3/PS4/PS5


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