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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

BLAZBLUE CENTRALFICTION Special Edition to pummel the Switch

On the PSP and Vita, BlazBlue lit up the brawler category with its irreverent humour and popping visuals. Now the full story, some 40 hours of it across 30 characters and 60 intricately detailed stages is coming to the Switch in the guise of the BlazBlue CentralFiction Special Edition from Arc System Works and PQube.


Find out how the massive story around Ragna the Bloodedge concludes or relive the grand finale, all in superbly detailed HD! Central Fiction introduces Exceed Accel attacks to finish Overdrive mode with a bang and Active Flow that will encourage aggressive play! The game lands next February.

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Currently playing on my Vita/PS3/PS4/PS5


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