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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Kemco's Antiquia Lost finds its way to Vita today

Its been a quiet few weeks on PSN as everyone takes a breath after May's spectacular releases. But the ball starts rolling again today with the arrival of Antiquia Lost from Kemco. A classic-style RPG, its Cross Buy with the PS4 version, it costs 14.99 euros, with PS Plus users getting a 20% discount for first two weeks! (£11.99, £9.59 discounted)

I can't see the game on the Vita store yet, but the web store has it here, and there's already a bunch of IAPs that make the game easier, at a modest cost.

The story of Antiquia Lost revolves around Bine, a young man who lives in a small rural village. He spends his days peacefully, doing jobs and dealing with demons for the villagers. One day, he is asked by Lunaria, a girl who lives near the village, to go with her to the royal capital, and so their adventure beings, full of the usual allies, skills, magic and skulduggery-dealing enemies.

Currently playing on my Vita/PS3/PS4/PS5


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