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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

New Metal Max Xeno trailer with added dinosaurs

Kadokawa has teased with some recent Vita screenshots of Metal Max Xeno on Twitter, now its back to the big glossy trailers with more tank battling action. This time, the goodie vehicles are taking on a range of rapidly growing monster mechs, often bolted to dinosaurs as if they'd never heard of the Zoids license.

Here's the previous trailer from the end of last year, the game is out mid-April in Japan, still no word of a western Vita release.

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