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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Does the Switch really need All-Star Fruit Racing?

The Switch has Mario Kart, so does it really need another "fun" racing game? Well, All-Star Fruit Racing is willing to give it a go! Developed by Italian outfit 3DCloud and published by PQube, the arcade racer offers multiplayer fun with vibrant worlds filled with incredible action. Players can drift through looping bends, soar over monumental jumps and defy gravity around tubular tracks in an explosively colourful racer bursting with championships, modes and awe-inspiring sights



The game is out in July and features a career mode, seaons and the "fun" of "devastating" fruit-based moves with the innovative Juicer power-up system. Players collect different types of fruit as they race to fill up The Juicer's liquid tanks, then custom-combine the juice tanks' power to let loose a combo power-up.

Currently playing on my Vita/PS3/PS4/PS5


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