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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Character creation and life about town in Attack on Titan 2

Koei Tecmo is dropping a load of new Attack on Titan 2 trailers today, ahead of the game's release on 20th March for Switch and other consoles. The other trailers feature the usual combat highlights and the new multiplayer mode.

Online features include Annihilation Mode where Scouts have to compete for the highest score by defeating Titans and capturing bases. In Story co-op players can call upon friends to help complete the main storyline.

Also, a new online mode featuring playable Titans will be made available after launch; more info on that soon.

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Currently playing on my Vita/PS3/PS4/PS5


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