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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

A good look at Super Robot Wars X gameplay

Enjoy nearly 15 minutes of gameplay of Super Robot Wars X just put up by Bandai in Japan. That's if you ignore a couple of minutes of chit-chat at the start - hope there's a Skip button! Beyond that, there's a good look at the tactical map, set up screens and the combat action between the quirky bots and mech-type tanks.

UPDATED: Added a newer Asian English video with 10 minutes of gameplay and subtitles to go alongside the Japanese original.


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Currently playing on my Vita/PS3/PS4/PS5


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