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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  Update: the Vectrex Kickstarter is live and blew past its first funding goal in ab out 15 minutes, and approaching £450K and 2,500 backers in its first day.   His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectre...

Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings update

The Atelier and the longest name game series rolls on to the Switch with the artistic tones of Lydie & Suelle at the end of March. All about making potions, with some RPG collecting added to the mix, Koei Tecmo has sketched out an update showing off the Ambitions Journal where Suelle tracks everything the pair need to accomplish along the way.

The ambitions listed in their journal contain tasks related to the key pillars of the Atelier series: alchemy, synthesis, battle, and character relations. As these are completed, Important Quests are unlocked, which will raise the twin’s Atelier Rank upon their completion. This rank is extremely important for young alchemists as chances of discovering new paintings increases the more they level up their Atelier - and opening up the opportunity to undertake the ever-necessary alchemy exam, a Promotion Test.


Throughout their adventures in Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings, the twins will find a bounty of resources which will be needed to create incredibly useful items. Synthesising items is a necessity for the twins to perfect their skills, as they train to run the best atelier in the country. There are also plenty of old friends that they'll run in to, to help out.

The Synthesis system has been tweaked with the addition of Enhancing Agents, making the learning process easier for aspiring alchemists. The newly introduced Enhancing Agents attach new effects onto synthesised items and, depending on the agent used, will change the synthesis panel in unique ways.

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Currently playing on my Vita/PS3/PS4/PS5


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