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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Tecmo Japan shows off Attack on Titan 2 running on Vita

The gap between Attack on Titan (Wings of Freedom in the west) on the Vita and consoles was one of the first big signs that Sony's portable was running out of gas, and Koei isn't bringing the Vita version of Attack on Titan 2 west. Sure, it doesn't look pretty but it still seems playable!

But you could still import the sequel from Japan, as the controls and tactics look largely the same, with some new weapons and presumably the latest tales to explain why we're still whacking the great big lomping giants. The sequel still looks pretty playable, albeit with lots of popup visible and the muddiest of textures going on. But with most of the surviving cast returning, it carries on the story alongside the anime. 

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