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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Studio Ravenheart shows off Seraphim

Twitter followers will have seen plenty of teasing glimpses of Studio Ravenheart's Seraphim, developed in Unity 5, looking all techno and virtual in the form of lots of short GIFs. Here's a longer look the developers have kindly sent over showing the shooter in action on a proper Vita screen.

With its slightly ethereal meets Transformers in The Matrix look, the game is set in an abstract celestial realm. You assume the role of a great otherworldly being, defending planets from invading sentient matter. Blasting comets from your six mighty wings as cosmic constructs surround you looks like a tough challenge among all the visual bling. If all goes well it could easily sit at the top table of cool Vita shooters.

The dev's last tweet was "Working a new level of polish for #Seraphim! Expect a more dopamine-inducing experience! I'll tweet update on every change!" So expect it to look even better on release, and follow @RavenheartRex for all the latest news.

Comments

  1. not my type of game, but it always nice to see devs showing some love to this amazing platform!

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