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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Castle of Heart exclusive on Switch

Here's a super short reveal trailer for Castle of Heart, a switch exclusive from Polish developer 7Levels. From this teeny glance, it looks impressive, with epic levels of animation. The official site has some more detail.
CASTLE OF HEART is a classic action platformer at the genre’s best… and most challenging, with plentiful of new twists on formula to experience. The players take control over a cursed knight, turned to stone by the evil sorcerer’s spell, but ready to prove that love and courage can conquer even the darkest magic.
The brave hero must travel all the way from the petrified village to the dark ruler’s castle, mastering 20 levels set in 4 distinct environments – full of enemies who require different strategies to face them successfully and sudden gameplay changes, which translate to exciting, dynamic action sequences.
The selection of progressively more powerful additional weapons, from flaming grenades to powerful magical arsenal, as well as power-ups, will help him in his quest. But remember – the body of stone has its limits! It disintegrates permanently as the knight loses the energy, which he can supply only by defeating his enemies, and if the process reaches the critical level, he may lose one of his arms and the ability to wield additional weapons with it. 

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Currently playing on my Vita/PS3/PS4/PS5


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