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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Bandai shows off Gintama Rumble on the Vita

If memory serves, pretty much all the footage up until now has been from the PS4 version, but to settle expectations, Bandai has just popped up a video of the Vita version of the musou game, and, to be fair, it looks pretty smooth, if a little down on the numbers of whack-a-moles and less glossy effects, as we'd expect.

Even so, Gintama Rumble looks pretty impressive. Is the brand big enough to make a major dent in the Japanese chart? Not long to wait to find out, as the game is out next week.

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Currently playing on my Vita/PS3/PS4/PS5


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