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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Gunhouse unloads on Vita next week

The fun continues next week on PSN with Xenon Valkyrie +, but sneaking into the release list is a revamp of a PSM game from Necrosoft, the folk that gave us OutRun-esque hoof-hitter, Oh, Deer.

Their latest release came out on PSM originally, then reappeared on iOS a year ago, and now comes full circle on the Vita. Gunhouse is a cartoonish tower defence puzzler, that looks pretty distinctive, and after all the PC indie hits its good to see developers going back to some of those overlooked PSM titles.

Still waiting for Life of Pixel SE from Super Icon, anything else from the PSM roster you'd like to see?

Currently playing on my Vita/PS3/PS4/PS5


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