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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

All the big Vita games coming to Japan in 2018

Even while stabbing away at updating the Japanese part of the release list, and dropping JP videos across the week, I have no hope of keeping up with all the new Vita games coming to Japan.

Fortunately, some clever soul has put together a video of all the key games in one place (excluding Catherine: Full Body, which was only just announced). Some are familiar, some are already out in the west and others will come as a pleasant surprise.

Vita titles are in the first half of this eight-minute celebration of gaming!

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Currently playing on my Vita/PS3/PS4/PS5


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