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Possible new PlayStation Portal model pays homage to the Vita's OLED

While much of the focus on PlayStation's next steps is the PS6 and PS6 Portable , the two-year old PlayStation Portal could be getting a revamp according to those pesky internet rumours.  Update : Hints at pricing are around £/$250-299 for the new model, but everything remains deeply in rumours territory. Presumably to hit the 10% (currently 7%-ish) adoption rate among PS5 owners that would make it a bone fide hit gadget.   As the improvement in connectivity and streaming tech, proven by many gamers enjoying their PS5 or PlayStation Plus streamed content from around the world, an updated Portal Pro could be on the cards.  Possibly featuring a 120Hz display and an OLED screen in honour of the mighty Vita, that'd be cool. Assuming the 120HZ streaming is solid, an OLED would be the more welcome addition, especially with the latest generation of technology offering QD-OLED (Quantum Dot-OLED), WOLED (White-OLED) and other buzzy titles for smarter display.  Whatever ...

Review Cursed Castilla

There are some games I love to have on any console I own; OutRun, R-Type, Ghosts and Goblins, and Raiden. In this respect, the Vita has been rather dismal. While G&G is a part of the PSP Capcom Arcade, it is surrounded by crud games and a dumb collection interface. The fine PSP game OutRun Coast to Coast never made it to the digital store, and PS One versions of the shooters aren't on EU PSN.

Coming to the rescue comes Cursed Castilla, aka Maldita Castilla EX, a gorgeous homage to Ghosts and Goblins that takes the original and runs off on its own little jumping-and-shooting adventure.

Available in physical form with a cool LE thanks to Eastasiasoft and Abylight Studios, the coding from Locomalito, Gryzor87 is one of those labours of love that keep the indie scene vibrant. There's various screen display modes, even a few pages of digital manual for the simplest of controls. 

Superstar demons, here we go

With a gateway to hell opened by a demon, Don Ramiro is one of a band of heroic knights sent by King Alphonse VI to crush the evil creatures appearing across the land of Tolomera and vanquish the demon.

With a Spanish flavour, there's the usual running, jumping and shooting lances fun, spread across forests, plains, villages and castles, all with simple but flavourful visuals and tight-as-a-nut gameplay. In true 8-bit style, there's plenty of opportunities to kill yourself, and the treasures chests might offer up a weapon you hate more than anything useful.

The castle itself has several paths through it with a few extra goodies to find and reveal. Boss battles puncture the free-flowing exploits and you'll need to figure out a winning pattern, and then cope with any last-second curveballs the game throws at you to advance.

Die (and you will, often) and you can choose to continue at the cost of pain to your soul. Sure, there's enough bonus hearts and shields to extend your life, but not for long. But, the game is still a little more friendly on the pain than Capcom's originals. All of this is driven by an excellent old-school soundtrack by Gryzor87!

With a set of hidden tear crystals to find, bonus stages, a high score chart and speedrun mode to provide a little extra incentive, this is gaming as it should be, fun, pure and throw-that-Vita annoying.
when you screw up. Everything fun gaming should be!  

Score: 8/10
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Price: £9.49 (PSN, LE available)
Size: 120MB
Giant: Locomalito, Gryzor87
Progress: Key to the castle

Currently playing on my Vita/PS3/PS4/PS5


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