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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Cursed Castilla video modes

Just got my review code for Abylight's Cursed Castilla and one of the first neat touches about the game is the video options.

There are four view modes allowing you to play in the super-sharp original aspect with some neat art on the border or zoom in for a larger or stretched fullscreen view which add a hint of fuzz to the pixels, but makes best use of the Vita's screen space.


Check out the options and get ready to choose your favourite scanline look for this classic homage to the timeless Ghosts and Goblins. Now, on with the review.





Currently playing on my Vita/PS3/PS4/PS5


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