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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

Tokyo Clanpool flops as Vita countdown to extinction continues

DRPG Tokyo Clanpool sold just 5,200 at retail according to Media Create data in Japan, landing at No. 12, meaning that even a decent and well-promoted game sells no better than some generic visual novel titles. Digital sales may be helping Compile Heart's game, but from a public perspective, all Vita news is bad. That's reflected in the latest Vita sales that dive again to just over 3,500, down a couple of hundred in just a week.

Other recent flops include Kadokawa's The Lost Child selling 3,658, when even just a year ago all-new titles like Mary Skelter managed 18,358 sales while Furyu's Caligula sold 31,243 sales. Perhaps it is just DRPGs that are out of favour now, but week after week Vita releases are showing up with reduced sales.

Next up is the quirky Itadaki Street on the 19th, will flinging characters from Final Fantasy and Dragon Quest into a board game make more of an impact? Demon Gaze II will further test the waters for DRPGs with the Global Edition release in mid-November.


With Sony having missed all the seasonal opportunities to do anything to promote the Vita, the tick-tick-tick down to zero continues. Developers continue to flock to Switch and fans are left wondering what could have been if Sony had bothered with a HD, CPU/GPU upgrade a year or two ago.

Grab any Vita consoles you can because when production ends, prices are likely to shoot up, even though we still have a good year or two of games on the way.

Previous chapters in this sorry saga!

Currently playing on my Vita/PS3/PS4/PS5


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