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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Demon Gaze II trailer unearths Asteria

The demons are the real stars of Demon Gaze II with epic skills that can turn the tide of a battle. Check out the batch for the NIS sequel. I hope the game proves as popular as the first outing, which was a decent global hit, with plenty of hits for the map pages.

The game is out mid-November with a boxed release for physical fans. PS4 sales might dent the Vita version a bit, but portable is the true home of these great DRPG adventures.


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Currently playing on my Vita/PS3/PS4/PS5


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