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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Vita cracks heads with Super Skull Smash GO! 2 Turbo

Super Skull Smash GO! 2 Turbo from Thomas Hopper and TACS Games is an action puzzle platformer about smashing skulls, designed from the ground up for the PS Vita. If it looks a little familiar, It is the sequel to PS Mobile game "Super Skull Smash GO!" Thomas' previous work includes "Out of Mind" and PSM game of the year "Console Saga".

The game features hardcore platforming action set over 30 levels across 6 world themes with giant retro boss battles. There's also plenty of secrets and easter eggs to find, all to an authentic chiptune soundtrack.

With this and Life of Pixel headed our way, wonder if any other PSM titles will get a second lease of life? Check out the trailer and some screens...




    

Currently playing on my Vita/PS3/PS4/PS5


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