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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Under Night In-Birth Exe:Late crashes west

PQube is bringing Arc System's Under Night IN-Birth Exe:Late[st] to the Vita by the end of this year. A missing link between traditional 2D fighter gameplay and the over-the-top craziness of ‘anime' fighters, it comes from developer French Bread.

They are responsible for Melty Blood, a cult fighting game big in Japan. UNDER-NIGHT IN-BIRTH Exe:Late[st] takes place in a fictional modern-day Japan, where a mysterious event called Hollow Night occurs on a monthly basis. During the Hollow Night, shadowy creatures called Voids appear and attack innocent people. Survivors of these attacks sometimes develop special abilities and become known as an In-Birth. The game follows a young man named Hyde, a survivor of one of these attacks, as he becomes involved in the goings-on around the Hollow Night phenomenon.

Currently playing on my Vita/PS3/PS4/PS5


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