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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  Update: the Vectrex Kickstarter is live and blew past its first funding goal in ab out 15 minutes, and approaching £450K and 2,500 backers in its first day.   His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectre...

NISA bringing Demon Gaze II and Penny Punching Princess west

After a raft of visual novels out of Anime Expo, here come the RPGs, with NISA's successor to the hugely popular Demon Gaze arriving later this year and Penny Punching Princess (was Penny-Hungry Princess in Japan) in 2018. Longest Five Minutes slips from a 2017 release into next year.

There are limited editions shown off for each game, but no sign of a Vita physical release (yet), will check in with NISA and see what's happening.



In PPP, our newly minted Princess has to bribe her enemies to fight for her, rather than the usual bunch of heroes. She can also activate deadly traps to turn the tide of battle in this fast-paced RPG brawler.

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Currently playing on my Vita/PS3/PS4/PS5


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