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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

God Wars storms the UK retail chart

Somehow, somewhere (mostly Amazon) us British types are still buying Vita games in their physical form. God Wars takes the No. 1 sport with a new entry, knocking Farming Simulator off the top spot, with Drive Girls sticking around at No. 2.

Most of these have less than 10 in stock, so I guess the production runs are getting smaller to match pre-orders with some spares. How long before commercial physical editions, aside from Limited Run-style releases, get the chop?

1 N  God Wars: Future Past (NISA)
2 =   Drive Girls (Rising Star)
3 - Farming Simulator 18 (Focus)
4 + NFS Most Wanted (EA)
5 Lego Star Wars: TFA (Warner)

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Currently playing on my Vita/PS3/PS4/PS5


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