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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Blue-Collar Astronaut floats to the Vita next month

Jobs in space won't all be of the Mark Watney or Jim Lovell type heroics in the future. Instead, people will be needed for more regular roles; parking space craft, trucking cargo, delivering pizza will be the Joe jobs of tomorrow.

Vita owners can get in on that action with Blue-Collar Astronaut from Mutated Software, launching mid-March. It features a range of craft to control over 40 levels, with different objectives to meet in increasingly tough time limits. The Vita version is on-show now at GDC if you want a peek.

Currently playing on my Vita/PS3/PS4/PS5


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