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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Vita passes 5.5 million in Japan on latest Media Create chart data

As is the traditional, all hardware figures are sliding down for the rest of winter, making it hard to tell what's good or bad news. The Vita sold 11,521 on the week, enough to take it over 5.5 million lifetime. That represents about 16% of Media Create's hardware sales, and down substantially less in percentage terms than the dominant PS4 or 3DS.

On the software side, this week sees one-time Vita game Gravity Daze 2 top the chart for the PS4. Valkyria Azure Revolution slots in at no. 7 for the Vita, at 18,000 that's just half the sales of the PS4 version. Danganronpa V3 sticks around at No. 8 with another 16,000 sales.

Last week's figures

Currently playing on my Vita/PS3/PS4/PS5


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