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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Space Overlords taking over in September

I haven't covered Space Overlords since the start of the year,  but the 12 Hit Combo game will land on PSN in September. The Vita version will be a single player game, the PS3 has a two-player option and the PS4 extends to up to four players.

A Cross Buy promotion, it will cost £5.99 or $7.99.  In its simplest format gamers can enjoy the search and destroy gameplay but there are many other elements such as the planet creation tool and different game modes for the various single player and multi-player experiences.


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Currently playing on my Vita/PS3/PS4/PS5


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