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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Amnesia Memories and Badland are your PS+ games for September

Oh wow, Amnesia Memories is so random, Sony's blog post doesn't even have a link for it. Read my review of the visual novel from 10 months ago instead. Platform adventure Badland is the other game for PS Vita owners, making another pretty sporadic month for those still clinging on to their PS+ subscriptions.


Seriously, Sony should either kill it for the Vita or open up a whole lot of games to make it worth any newbies to think about joining. I gave up a few months back and haven't really missed anything from the back catalogue, and the money saved I could use to buy any PS+ title I particularly miss.

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Currently playing on my Vita/PS3/PS4/PS5


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