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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vita sales hold in Media Create chart as Japan holidays

Golden Week proved the usual snooze fest for Japan. Vita sales were down a couple of thousand and there were no new entries in the chart. The only moves of note are Pro Jikkyou Baseball on Vita moving above the PS4 version to No. 3, while One Piece Burning Blood approaches 50,000 sales after two weeks. Wonder if it will sell better in Europe, based on Bandai's earlier figures.

According to the Media Create Numbers, the Vita is just a two or three weeks sales away from hitting five million in Japan, wonder if there will be any sort of celebration, news or updates out of Sony for the event?


Next up on the release list are Dragon Quest Heroes 2 and Cladun Sengoku, landing on 27 May.

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Currently playing on my Vita/PS3/PS4/PS5


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