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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

More bloody ninjas storm the Vita

Curve and Four Circle are throwing a new ninja game at the Vita. Hot on the heels of Ninja Senki DX and the classic Kung Fu Rabbit, it has a lot of company. Already testing PC gamers, 10 Second Ninja X sees you having to complete each level in under that magical time limit.



With enemies, pirates, barriers, electrified areas, getting all the elements of each level right, fast enough, will take some skill. Are you ready to risk the health of your Vita in such a challenge? Hey, we've played stuttering Borderlands and cranky CoD games - of course we are!

 Full details here, release date is down as summer.

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Currently playing on my Vita/PS3/PS4/PS5


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