Featured Post

Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Review: Kung Fu Rabbit

Has there ever been a more perfect portable game? I'm trying hard to think of one outside the original Angry Birds. I picked up Kung Fu Rabbit from Neko on this month's PS+ roster and was instantly hooked. It offers short, perfectly placed puzzle platforming, with a dusting of power ups to make challenges easier to overcomes.



Trophies come fast and furious, but just when you think you've mastered the game, along come the difficult levels and you have to rethink your tactics or improve your reflexes yet again. The mission for young floppy-eared Kung Fu Rabbit is to rescue the bunny disciples, kidnapped from their temple by an Ultimate Evil.

Despite his title, Mr. Rabbit, is pretty soft and fluffy really. One touch of black ooze, spiky plants or the claw of one the evil minions will end the level. However, via power ups, such as a rabbit soul waypoints, ice that freezes collapsing walls, climbing claws and power auras to zap the nasties among others - you can generally overcome any obstacle with a bit of thought and repetition.


All these extras cost carrots, that you pick up around the levels, and you can enter the store at any time, allowing you to change tactics as required or when you get stuck, as long as you have some orange currency to hand.

Through a mix of clever jumping, inspired timing and learning of patterns, plus finding those secret spots for bonus carrots, Kung Fu Rabbit pulls you in and cutely refuses to let go. Among his strengths are a great wall-hang ability, decent jumping ability, and if you throw some carrot juice down his neck, he can put on a decent turn of speed.



With bonus levels, the more difficult rerun to really challenge gamers, plus some fun juggling costumes (there should be more), the power ups and trying to master a particularly sticky level, Kung Fu Rabbit is a work of minor genius. Now rather sorry I missed it first time around.

Score 8/10
More reviews
Price: £3.99 on PSN (currently free for PS+ in October)
Dev: Neko
Progress: Into the tough levels

Comments

Currently playing on my Vita/PS3/PS4/PS5


Please note, As an Amazon Associate, I earn from qualifying purchases.