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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Dragon Quest Heroes II trailer and gameplay

Following on from the monstrous success of Dragon Quest Builders, will the Heroes off-shoot continue to do the business, as the series comes to the Vita? Overnight Square dropped the official trailer and there's some gameplay footage from the PS4 version. Some Vita footage is floating around the net, but its pretty crappy quality - check it out here if you want.

The game is due out on Japan on 27 May, with high hopes for a western release, considering its predecessor came over on PS4. It features Cross Play and Cross Save across Vita and PS4 with Vita TV support.




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Currently playing on my Vita/PS3/PS4/PS5


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