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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Sony's $1 billion profit in latest results

Mobile phones are still failing Sony, along with its image sensor business as the whole mobile market loses its gloss. PlayStation, on the other hand is driving the company with games consoles up 10% on the last quarter.

PlayStation operating income was up 45% to over 40 billion yen (around $336 million). Most of that will be PS4 business, but expect those profits to take a hit when PSVR hits the market to be met by modest at best uptake.

Read all the dull biz details here. Sony seems to be pretty tight on inventory now, so if it sells around 1.5 million Vitas in 2016 (1 million in Japan, 500K elsewhere, guessing), then it won't have to do another write down on portable stock. Will it try and support those new sales? Probably not.

Currently playing on my Vita/PS3/PS4/PS5


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