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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

A Boy and his Blob spills the beans on EU PSN

We're getting a very heavy retro feel today. Not only is Oddworld back on the scene, but remastered and refined, A Boy and His Blob from WayForward also hits the Vita. Once upon a Wii game, this cute 2D romp of exploring and adventure features your ever-changeable Blob.

He's always on hand to provide a new mechanic or skill to advance through the game, if you feed him enough jellybeans! At £9.49, its not exactly an impulse purchase, but still looks pretty impressive.

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Currently playing on my Vita/PS3/PS4/PS5


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