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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Tumblestone takes a new shot at Match 3 games

Coming out on every format imaginable, including the Vita, Tumblestone adds a clever tweak to the usual match 3 gameplay, as you have to zap the blocks to create the lines of three. Due in 2016, it should help while away some dead time between major releases.

The press releases lists a bunch of features, hopefully all of which, expect 1080p should make it to the Vita. 
  • Addictive Gameplay: Playing "just a few more rounds" with friends could easily turn into a late-night Tumblestone marathon. 
  • Beautiful Visuals: 100% hand-drawn, 1080p artwork. 
  • The vibrant scenes and dynamic characters bring the game to life. 
  • Multiplayer: Challenge your friends and/or the AIs in local or online versus modes, or work together in the cooperative mode. 
  • Single-Player: Sharpen your skills with the Marathon, Heartbeat, and Puzzle game types. 
  • Variety: A dozen charming characters and backgrounds to unlock.


Currently playing on my Vita/PS3/PS4/PS5


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