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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

MechRunner release still set for end of year

Spark Plug Games' MechRunner shooter is still due to hit Sony platforms by the end of the year, according to an update on the game's Kickstarter page. As a backer I'm looking forward to picking this up on the Vita. The Steam version should land this month.


Along with the schedule update, is news of new features, including improved interface design, a new time-based slicing action for the sword wielding robot and energy transmitters to help charge your bots as they rampage through the levels.

Currently playing on my Vita/PS3/PS4/PS5


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