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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

What is MonoGame, and why do we need it?

MonoGame is a development system, tagged as "Write once, play everywhere!" That's not quite true as you can't easily port MonoGame titles to the Vita, yet. That nugget came out in a Q&A with the Axiom Verge crew, AV is a MonoGame title and Sony is still developing new tools to port the game, I'm guessing via expert port team Blitworks - see video.

The good news is, it sounds like it shouldn't take too long, although if Sony is involved - you never know. Previous MonoGame titles like Fez have come to the Vita, but it seems Blitworks has a new, easier, way in the pipe.



But what else could enabling MonoGame ports to the Vita bring us? Bastion was also built with MonoGame and has been announced for the Vita, presumably they're waiting on the same porting tools. Other developers using MonoGame include 17-Bit software, whose Skulls of the Shogun would be a good Vita game (they're also bringing the Unity-powered Galak-Z to the Vita). Then there's a host of other games that might get a port if the process is easy enough.

Developers are hopefully still keen on the Vita, if there's enough good vibes among the dev community about revenue and the loyal fanbase. I'd rather like to see the currently-in-Kickstarter tower defence Hydraulic Empire get a port, and there are bound to be more.


With Unity looking like it is moving ahead without much Vita support, Sony getting MonoGame and other dev tool support is vital to keeping the trickle of games coming, let us know if you think of anything else that would be a great Vita game. Any developers care to comment?

Currently playing on my Vita/PS3/PS4/PS5


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