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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Citizens of Earth gets a bumper patch

I tried this totally non-serious, politically-tinged RPG but didn't really get into it all that much. However, developer Eden Industries is still hard at making Citizens of Earth better. Perhaps the patch that adds Cross-Save, Remote Play and PlayStation TV support under the hood, might make me give it another go.



More obvious changes include a retro chiptunes soundtrack menu option to help relive the glory days of the 16-bit era, plus stability improvements to improve performance and cut out some crash issues on various formats. The patch should be live now, but at around 1.7GB it might just have downloaded before the UK election!

Currently playing on my Vita/PS3/PS4/PS5


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