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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Captain Earth Mind Labyrinth gets a talky trailer

Bandai announced last year that Captain Earth Mind Labyrinth was coming to the Vita and a new trailer has popped up to show some of the mange and a a bit of the game in action (if lots of talking is your idea of action). Hopefully there's a bit more to it than that and the brief puzzles.

Note the plentiful English - could this be another one ripe for import or a western release? Sure, it won't be up there with God Eater 2 Rage BurstRay Gigant and Bandai's other roster of Vita games, but the more the merrier!

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