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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Sackboy returns to Vita in endless runner freebie

Also coming to iOS and Android, Run Sackboy Run! will bring the make-and-take world of our favourite stitched-up friends and convert them into a series of endless runner levels where the objective is to use touch controls to collect the bubbles and keep on going.



As a bonus, collect enough goodies and you will be rewarded with bonus costumes for the full LittleBigPlanet 3 on PS4. There's a little more info on a PS blog post, but you don't really need to know much more than that! With friend leaderboards to jolly things along, there's no word if it involves in-app purchases, but I guess we'll find out soon enough.

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Currently playing on my Vita/PS3/PS4/PS5


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