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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Captain Earth Mind Labyrinth manga getting Vita game

Namco is putting up a Vita game based around the Captain Earth series, I almost can't be bothered to share the teaser video as there's so little hint as to what's to come from the game. As far as I can tell, there's squirrels, kissing, cleavage. Is this really what Bandai thinks will sell the game? Our only hope is the solid looking mech on the boxart.

There's an official website which offers little more, but should provide some more juice as the game is revealed at TGS. Know nothing about the manage, except its on Crunchyroll over here and has only been going since April in Japan, so is a pretty brave move considering the solid profits in some decades-old series.



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