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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Toukiden leads the way in Famitsu review scores

As I've said recently, there's a very busy couple of weeks lined up for the Vita and four new titles get reviewed in this week's gaming bible over in Japan. Toukiden does well (check out the recent launch trailer), but I suspect the many different versions of Love Live! will see doing well in the charts over any more serious titles.

Toukiden Kiwami (PSV) – 9/9/10/9 [37/40]
Hyperdimension Neptunia U (PSV) – 7/7/7/6 [27/40]
Kiss Bell (PSV) – 6/7/7/6 [26/40]
Love Live! School Idol Paradise (PSV) – 6/6/6/6 [24/40]



No idea what Kiss Bell is, most weeks I like to find out what some of the lesser Japanese titles are, but going by that name I think I'll pass this time.

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Currently playing on my Vita/PS3/PS4/PS5


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