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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Sega's quiet quarter drops it to a loss

Sega highlighted PSO2 on the Vita/PC as one of the high points of its consumer business, as it reported its latest results. But with only one new game out on 3DS, it was hardly a stellar period for the company. Ahead of Tokyo Games Show, there's very little in the way of forward looking statements, so we don't know what Sega has planned.

It made a small loss on the quarter, with summer not looking much better, looks like Hatsune Miku 2ndF dropped off the charts pretty quick. Chain Chronicle V coming to Vita should help its digital downloads, but it looks like we wait for Autumn for any big news.


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