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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Another Vita bundle hitting the EU streets, get ready for Action

Throw in one PS Vita, an 8GB card, download codes for Injustice: Gods Among Us – Ultimate Edition, Batman: Arkham Origins Blackgate, PlayStation Allstars: Battle Royale, God of War: Chain of Olympus and Killzone: Liberation (the PSP games, not the shiny Vita shooter Mercenary or HD bundle), and you have the latest fun-pack bundle from Sony.



The cost is €199 (£160, $270) which is pretty good value or if you have a Vita, you can get the card and games for €40, out in late June. Still no sign of a coloured model Vita 2000, but the neat little "Play PS4 games on PS Vita" might help nudge up a few sales.

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Currently playing on my Vita/PS3/PS4/PS5


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