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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

Avoid Droid gets some timed Vita exclusivity

InfiniteStates' Avoid Droid (revealed at the start of the year) is hitting the Vita in June, a month ahead of its iOS release. While that's not something that will shock the iPhone world, its a nice touch from the English developers. The game itself packs in fiendish arcade mechanics, a host of fun and (explosive) fruity visuals, a blippy soundtrack and what could be nods to classic gaming and demands a strong survival instinct.



The basic aim is to eat the fruit to creation chain reactions, which help keep you alive a little longer, as you rack up the points in a hostile arena with distinct challenges on different levels. With multiple play modes, this is a great mobile game coming to Vita first instead of the other way around, taking advantage of proper controls (although there's tilt if you like that sort of thing).

Currently playing on my Vita/PS3/PS4/PS5


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