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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

More Freedom Wars in action, and how annoying is that bear?

Studio Japan and its many partners on this project have kicked out another video starring the bear that's the head of its Twitter campaign, the video is 11 minutes, probably 3 if you skip past the annoying creature. It shows off what looks increasingly depressingly like a generic party-hunter game, so far removed from the cool CG first video.

Still excited for this? At least it stands a better chance of coming west than PSO2 or God Eater 2

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Currently playing on my Vita/PS3/PS4/PS5


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