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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Killzone Mercenary gets its shrinkifying update

Version 1.03 of the Vita's bestest FPS is now available, and while it doesn't offer any of the big new toys Guerrilla's been teasing, it will help toward that end. What we do get is a 350MB patch that reduces the games footprint by around 800MB. It also adds a quit button to player end-game summary screens and the start-up valour screen only shows once-a-day which should speed up your progress through the game.

The game's major new features should arrive in 2014, but it'd be cool if they could drop just one more neatly wrapped update before Christmas to reward the faithful.

Currently playing on my Vita/PS3/PS4/PS5


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