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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  Update: the Vectrex Kickstarter is live and blew past its first funding goal in ab out 15 minutes, and approaching £450K and 2,500 backers in its first day.   His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectre...

Latest Vita sales figures out of Japan

Final Fantasy XIII Lightning Returns tops the chart in Japan on PS3, showing what can expect for the December release of FF-X HD. For the Vita, God Eater 2 keeps going in the top 10, up to over 300,000 sales with another 40,000 this week, showing very good legs. Atelier Rorona arrives at No. 13 on Vita, selling 17,500 and out-selling the PS3 version.

On the hardware front, Vita sales dive after the recent hubbub, but still shifting a decent 21,000 and Vita TV sales plummet, after last week's impressive start, to below 8,000 (total sales now around 50,000), which means the west will likely get this device soon rather than later since it isn't a gangbusters seller in Japan.

Still, 20,000+ a week is a decent level for the Vita to hold and build on, as long as the games keep coming, and with Final Fantasy HD, Gundam, Dragonball and a couple of others to come, there's reason to remain hopeful that the sub-10K days are behind it. Games sales should look clearer if we add in Famitsu's download data, although that means switching all my data from Media Create.


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Currently playing on my Vita/PS3/PS4/PS5


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