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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  Update: the Vectrex Kickstarter is live and blew past its first funding goal in ab out 15 minutes, and approaching £450K and 2,500 backers in its first day.   His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectre...

Will you 'Remember?' this new Vita Kickstarter project

Just gone live is 'Remember?', a Kickstarter for PC, Vita and consoles title that puts us in the shoes of an Assassin, but with an RPG focus to it, rather than AC's exploits (I think). Apart from some pretty scenery, there isn't much to look at and UK developer Deluxe Games has some explaining to do as to, which takes up most of the intro video on KS. Still, there's no hero, no early sketches or anything to give me a sense of the project's aims.


The team is looking for £390,000 with a two month deadline. They say it features a world to freely roam about in and many quests to undertake with skills to learn and so on. I think I need to see some more details before putting in any cash into this one, along with a bit more story than the current one that looks like it was written by a primary school pupil. Seriously, would you go on a quest written in that style?

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