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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Soul Sacrifice Delta angles in for a TGS trailer

Keiji Inafune's monster update of the original Soul Sacrifice gets a much improved trailer over the pre-show announcement, showing off the new realms of Avalon, Grim and Sanctuary plus some of new beasties. As with Gravity Rush 2, Sony needs to build on the kudos that its Vita-original games have built and start wrangling more out of the system and attracting more players, no easy task, but they have the solid core gameplay to build on. Links to all the games at the show here.

Currently playing on my Vita/PS3/PS4/PS5


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